v0.1.1 Game Jam Bugfix Update
Temple Of Chaos » Devlog
Description
The game we released for the game jam had quite a few bugs that made the game unintentionally difficult. A lot of it has to do with cards events not subscribing and unsubscribing correctly. We did not add extra content or tweak content (cards or level designs) that was in the game. That said, the spawning was tweaked to not allow enemies to spawn too close to the player but it has slightly changed the difficulty of the game.
Changelog
Changed
- enemy spawning to no longer allow enemies to spawn within 8 units of the player
Fixed
- card abilities not deactivating correctly
- card chaos effects triggering even though no card indicated that it failed
- buying a card soon after another card makes the bought card disappear early
- enemy hitbox doesn't include head
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Temple Of Chaos
In order to survive, you're given cards to modify your weapon. But they don't always bring luck.
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